Wednesday, 29 February 2012

Speed Tree and more errors


Iv decided to use SpeedTree to create a few trees for the level. I have been told that if I only want a a small amount of trees in the level i can use it because it becomes very memory intensive to use a load. 
So here s the first tree I made. Its a nice program to use and quite easy to get used to.


But again as usual there are problems with UDK. When i go to import the files from SpeedTree the textures, normals and diffuse import but the mesh always fails. Need more research into how to fix this but for today I'm done my head is blown from this.  


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